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C socket library I've been building with Grok-Code for ~2 months, HTTP/2, TLS 1.3, and connection pooling.
Protocols:
- Full HTTP/1.1 and HTTP/2 with HPACK compression
- HTTP client AND server (with HTTP/2 server push)
- WebSocket with per-message deflate
- TCP, UDP, and Unix domain sockets (with FD passing)
Security (TLS 1.3 hardened):
- Certificate pinning with SPKI hash verification
- OCSP stapling and Certificate Transparency validation
- Mutual TLS (mTLS) for client authentication
- DTLS for secure UDP (with cookie-based DoS protection)
- SYN flood protection and IP reputation tracking
- Token bucket rate limiting
Networking:
- Proxy tunneling: HTTP CONNECT + SOCKS4/5
- Happy Eyeballs (RFC 8305) for fast dual-stack connects
- Async DNS with worker thread pools
Performance:
- Arena-based memory management
- Connection pooling with circuit breakers
- Retry framework with exponential backoff + jitter
- Graceful drain/shutdown for pools and servers
- Cross-platform backends (epoll/kqueue/poll)
- Vectored I/O and sendfile support
- Prometheus/StatsD metrics export
- kTLS kernel offload on the roadmap...
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